//////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// /// /// /// /// /// E Z Q U A K E C O N F I G U R A T I O N /// /// /// /// /// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // C O M M A N D L I N E // // // //////////////////////////////////////////////////////////////////////////////////////////////////// // -heapsize 222222 -zone 1024 -sndspeed 48000 -sndbits 16 +set cl_confirmquit 0 -m_mwhook -width 800 -height 600 -conwidth 320 -bpp 32 +set vid_displayfrequency 144 +gl_lightmode 2 +cfg_load demo +set cl_independentphysics 1 //////////////////////////////////////////////////////////////////////////////////////////////////// // // // V A R I A B L E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //All variables (even those with default values) are listed below. //You can use "cfg_save_unchanged 0" to save only changed variables. //Config Management cfg_backup "0" cfg_legacy_exec "0" cfg_legacy_write "0" cfg_save_aliases "1" cfg_save_binds "1" cfg_save_cmdline "1" cfg_save_cmds "1" cfg_save_cvars "1" cfg_save_sysinfo "1" cfg_save_unchanged "1" cfg_save_userinfo "2" //MQWCL HUD hud_ammo1_align "right" hud_ammo1_align_x "left" hud_ammo1_align_y "top" hud_ammo1_digits "3" hud_ammo1_frame "0" hud_ammo1_place "screen" hud_ammo1_pos_x "0" hud_ammo1_pos_y "0" hud_ammo1_scale "1" hud_ammo1_show "0" hud_ammo1_style "0" hud_ammo2_align "right" hud_ammo2_align_x "left" hud_ammo2_align_y "top" hud_ammo2_digits "3" hud_ammo2_frame "0" hud_ammo2_place "screen" hud_ammo2_pos_x "0" hud_ammo2_pos_y "0" hud_ammo2_scale "1" hud_ammo2_show "0" hud_ammo2_style "0" hud_ammo3_align "right" hud_ammo3_align_x "left" hud_ammo3_align_y "top" hud_ammo3_digits "3" hud_ammo3_frame "0" hud_ammo3_place "screen" hud_ammo3_pos_x "0" hud_ammo3_pos_y "0" hud_ammo3_scale "1" hud_ammo3_show "0" hud_ammo3_style "0" hud_ammo4_align "right" hud_ammo4_align_x "left" hud_ammo4_align_y "top" hud_ammo4_digits "3" hud_ammo4_frame "0" hud_ammo4_place "screen" hud_ammo4_pos_x "0" hud_ammo4_pos_y "0" hud_ammo4_scale "1" hud_ammo4_show "0" hud_ammo4_style "0" hud_ammo_align "right" hud_ammo_align_x "left" hud_ammo_align_y "top" hud_ammo_digits "3" hud_ammo_frame "0" hud_ammo_place "screen" hud_ammo_pos_x "0" hud_ammo_pos_y "0" hud_ammo_scale "1" hud_ammo_show "0" hud_ammo_style "0" hud_armor_align "right" hud_armor_align_x "left" hud_armor_align_y "top" hud_armor_digits "3" hud_armor_frame "0" hud_armor_place "screen" hud_armor_pos_x "0" hud_armor_pos_y "0" hud_armor_scale "1" hud_armor_show "0" hud_armor_style "0" hud_armordamage_align "right" hud_armordamage_align_x "left" hud_armordamage_align_y "before" hud_armordamage_digits "3" hud_armordamage_duration "0.8" hud_armordamage_frame "0" hud_armordamage_place "armor" hud_armordamage_pos_x "0" hud_armordamage_pos_y "0" hud_armordamage_scale "1" hud_armordamage_show "0" hud_armordamage_style "0" hud_clock_align_x "right" hud_clock_align_y "console" hud_clock_big "1" hud_clock_blink "1" hud_clock_frame "0" hud_clock_place "top" hud_clock_pos_x "0" hud_clock_pos_y "0" hud_clock_show "0" hud_clock_style "0" hud_face_align_x "left" hud_face_align_y "top" hud_face_frame "0" hud_face_place "screen" hud_face_pos_x "0" hud_face_pos_y "0" hud_face_scale "1" hud_face_show "0" hud_fps_align_x "right" hud_fps_align_y "bottom" hud_fps_frame "0" hud_fps_place "top" hud_fps_pos_x "0" hud_fps_pos_y "0" hud_fps_show "0" hud_fps_show_min "0" hud_fps_title "1" hud_frags_align_x "left" hud_frags_align_y "top" hud_frags_cell_height "8" hud_frags_cell_width "32" hud_frags_cols "4" hud_frags_fliptext "0" hud_frags_frame "0" hud_frags_padtext "1" hud_frags_place "screen" hud_frags_pos_x "0" hud_frags_pos_y "0" hud_frags_rows "1" hud_frags_show "0" hud_frags_shownames "0" hud_frags_showself_always "1" hud_frags_showteams "0" hud_frags_space_x "1" hud_frags_space_y "1" hud_frags_strip "1" hud_frags_style "0" hud_frags_teamsort "0" hud_frags_vertical "0" hud_group1_align_x "left" hud_group1_align_y "top" hud_group1_alpha "1" hud_group1_frame ".5" hud_group1_height "64" hud_group1_name "group1" hud_group1_picture "" hud_group1_place "screen" hud_group1_pos_x "0" hud_group1_pos_y "0" hud_group1_show "0" hud_group1_tile "0" hud_group1_width "64" hud_group2_align_x "left" hud_group2_align_y "top" hud_group2_alpha "1" hud_group2_frame ".5" hud_group2_height "64" hud_group2_name "group2" hud_group2_picture "" hud_group2_place "screen" hud_group2_pos_x "0" hud_group2_pos_y "0" hud_group2_show "0" hud_group2_tile "0" hud_group2_width "64" hud_group3_align_x "left" hud_group3_align_y "top" hud_group3_alpha "1" hud_group3_frame ".5" hud_group3_height "64" hud_group3_name "group3" hud_group3_picture "" hud_group3_place "screen" hud_group3_pos_x "0" hud_group3_pos_y "0" hud_group3_show "0" hud_group3_tile "0" hud_group3_width "64" hud_group4_align_x "left" hud_group4_align_y "top" hud_group4_alpha "1" hud_group4_frame ".5" hud_group4_height "64" hud_group4_name "group4" hud_group4_picture "" hud_group4_place "screen" hud_group4_pos_x "0" hud_group4_pos_y "0" hud_group4_show "0" hud_group4_tile "0" hud_group4_width "64" hud_group5_align_x "left" hud_group5_align_y "top" hud_group5_alpha "1" hud_group5_frame ".5" hud_group5_height "64" hud_group5_name "group5" hud_group5_picture "" hud_group5_place "screen" hud_group5_pos_x "0" hud_group5_pos_y "0" hud_group5_show "0" hud_group5_tile "0" hud_group5_width "64" hud_group6_align_x "left" hud_group6_align_y "top" hud_group6_alpha "1" hud_group6_frame ".5" hud_group6_height "64" hud_group6_name "group6" hud_group6_picture "" hud_group6_place "screen" hud_group6_pos_x "0" hud_group6_pos_y "0" hud_group6_show "0" hud_group6_tile "0" hud_group6_width "64" hud_group7_align_x "left" hud_group7_align_y "top" hud_group7_alpha "1" hud_group7_frame ".5" hud_group7_height "64" hud_group7_name "group7" hud_group7_picture "" hud_group7_place "screen" hud_group7_pos_x "0" hud_group7_pos_y "0" hud_group7_show "0" hud_group7_tile "0" hud_group7_width "64" hud_group8_align_x "left" hud_group8_align_y "top" hud_group8_alpha "1" hud_group8_frame ".5" hud_group8_height "64" hud_group8_name "group8" hud_group8_picture "" hud_group8_place "screen" hud_group8_pos_x "0" hud_group8_pos_y "0" hud_group8_show "0" hud_group8_tile "0" hud_group8_width "64" hud_group9_align_x "left" hud_group9_align_y "top" hud_group9_alpha "1" hud_group9_frame ".5" hud_group9_height "64" hud_group9_name "group9" hud_group9_picture "" hud_group9_place "screen" hud_group9_pos_x "0" hud_group9_pos_y "0" hud_group9_show "0" hud_group9_tile "0" hud_group9_width "64" hud_gun2_align_x "left" hud_gun2_align_y "bottom" hud_gun2_frame "0" hud_gun2_place "top" hud_gun2_pos_x "0" hud_gun2_pos_y "0" hud_gun2_scale "1" hud_gun2_show "0" hud_gun2_style "0" hud_gun3_align_x "after" hud_gun3_align_y "center" hud_gun3_frame "0" hud_gun3_place "gun2" hud_gun3_pos_x "0" hud_gun3_pos_y "0" hud_gun3_scale "1" hud_gun3_show "0" hud_gun3_style "0" hud_gun4_align_x "after" hud_gun4_align_y "center" hud_gun4_frame "0" hud_gun4_place "gun3" hud_gun4_pos_x "0" hud_gun4_pos_y "0" hud_gun4_scale "1" hud_gun4_show "0" hud_gun4_style "0" hud_gun5_align_x "after" hud_gun5_align_y "center" hud_gun5_frame "0" hud_gun5_place "gun4" hud_gun5_pos_x "0" hud_gun5_pos_y "0" hud_gun5_scale "1" hud_gun5_show "0" hud_gun5_style "0" hud_gun6_align_x "after" hud_gun6_align_y "center" hud_gun6_frame "0" hud_gun6_place "gun5" hud_gun6_pos_x "0" hud_gun6_pos_y "0" hud_gun6_scale "1" hud_gun6_show "0" hud_gun6_style "0" hud_gun7_align_x "after" hud_gun7_align_y "center" hud_gun7_frame "0" hud_gun7_place "gun6" hud_gun7_pos_x "0" hud_gun7_pos_y "0" hud_gun7_scale "1" hud_gun7_show "0" hud_gun7_style "0" hud_gun8_align_x "after" hud_gun8_align_y "center" hud_gun8_frame "0" hud_gun8_place "gun7" hud_gun8_pos_x "0" hud_gun8_pos_y "0" hud_gun8_scale "1" hud_gun8_show "0" hud_gun8_style "0" hud_gun8_wide "0" hud_gun_align_x "center" hud_gun_align_y "bottom" hud_gun_frame "0" hud_gun_place "top" hud_gun_pos_x "0" hud_gun_pos_y "0" hud_gun_scale "1" hud_gun_show "0" hud_gun_style "0" hud_gun_wide "0" hud_health_align "right" hud_health_align_x "left" hud_health_align_y "top" hud_health_digits "3" hud_health_frame "0" hud_health_place "screen" hud_health_pos_x "0" hud_health_pos_y "0" hud_health_scale "1" hud_health_show "0" hud_health_style "0" hud_healthdamage_align "right" hud_healthdamage_align_x "left" hud_healthdamage_align_y "before" hud_healthdamage_digits "3" hud_healthdamage_duration "0.8" hud_healthdamage_frame "0" hud_healthdamage_place "health" hud_healthdamage_pos_x "0" hud_healthdamage_pos_y "0" hud_healthdamage_scale "1" hud_healthdamage_show "0" hud_healthdamage_style "0" hud_iammo1_align_x "left" hud_iammo1_align_y "top" hud_iammo1_frame "0" hud_iammo1_place "screen" hud_iammo1_pos_x "0" hud_iammo1_pos_y "0" hud_iammo1_scale "1" hud_iammo1_show "0" hud_iammo1_style "2" hud_iammo2_align_x "left" hud_iammo2_align_y "top" hud_iammo2_frame "0" hud_iammo2_place "screen" hud_iammo2_pos_x "0" hud_iammo2_pos_y "0" hud_iammo2_scale "1" hud_iammo2_show "0" hud_iammo2_style "2" hud_iammo3_align_x "left" hud_iammo3_align_y "top" hud_iammo3_frame "0" hud_iammo3_place "screen" hud_iammo3_pos_x "0" hud_iammo3_pos_y "0" hud_iammo3_scale "1" hud_iammo3_show "0" hud_iammo3_style "2" hud_iammo4_align_x "left" hud_iammo4_align_y "top" hud_iammo4_frame "0" hud_iammo4_place "screen" hud_iammo4_pos_x "0" hud_iammo4_pos_y "0" hud_iammo4_scale "1" hud_iammo4_show "0" hud_iammo4_style "2" hud_iammo_align_x "left" hud_iammo_align_y "top" hud_iammo_frame "0" hud_iammo_place "screen" hud_iammo_pos_x "0" hud_iammo_pos_y "0" hud_iammo_scale "1" hud_iammo_show "0" hud_iammo_style "0" hud_iarmor_align_x "left" hud_iarmor_align_y "top" hud_iarmor_frame "0" hud_iarmor_place "screen" hud_iarmor_pos_x "0" hud_iarmor_pos_y "0" hud_iarmor_scale "1" hud_iarmor_show "0" hud_iarmor_style "0" hud_key1_align_x "top" hud_key1_align_y "left" hud_key1_frame "0" hud_key1_place "top" hud_key1_pos_x "0" hud_key1_pos_y "64" hud_key1_scale "1" hud_key1_show "0" hud_key1_style "0" hud_key2_align_x "left" hud_key2_align_y "after" hud_key2_frame "0" hud_key2_place "key1" hud_key2_pos_x "0" hud_key2_pos_y "0" hud_key2_scale "1" hud_key2_show "0" hud_key2_style "0" hud_mp3_time_align_x "left" hud_mp3_time_align_y "bottom" hud_mp3_time_frame "0" hud_mp3_time_on_scoreboard "0" hud_mp3_time_place "top" hud_mp3_time_pos_x "0" hud_mp3_time_pos_y "0" hud_mp3_time_show "0" hud_mp3_time_style "0" hud_mp3_title_align_x "right" hud_mp3_title_align_y "bottom" hud_mp3_title_frame "0" hud_mp3_title_height "8" hud_mp3_title_on_scoreboard "0" hud_mp3_title_place "top" hud_mp3_title_pos_x "0" hud_mp3_title_pos_y "0" hud_mp3_title_scroll "1" hud_mp3_title_scroll_delay "0.5" hud_mp3_title_show "0" hud_mp3_title_style "2" hud_mp3_title_width "512" hud_mp3_title_wordwrap "0" hud_net_align_x "left" hud_net_align_y "center" hud_net_frame "0.2" hud_net_period "1" hud_net_place "top" hud_net_pos_x "0" hud_net_pos_y "0" hud_net_show "0" hud_netgraph_align_x "left" hud_netgraph_align_y "bottom" hud_netgraph_alpha "1" hud_netgraph_frame "0" hud_netgraph_full "0" hud_netgraph_height "32" hud_netgraph_inframes "0" hud_netgraph_lostscale "1" hud_netgraph_place "top" hud_netgraph_ploss "1" hud_netgraph_pos_x "0" hud_netgraph_pos_y "0" hud_netgraph_scale "256" hud_netgraph_show "0" hud_netgraph_swap_x "0" hud_netgraph_swap_y "0" hud_netgraph_width "256" hud_pent_align_x "left" hud_pent_align_y "after" hud_pent_frame "0" hud_pent_place "ring" hud_pent_pos_x "0" hud_pent_pos_y "0" hud_pent_scale "1" hud_pent_show "0" hud_pent_style "0" hud_ping_align_x "left" hud_ping_align_y "bottom" hud_ping_blink "1" hud_ping_frame "0" hud_ping_period "1" hud_ping_place "top" hud_ping_pos_x "0" hud_ping_pos_y "0" hud_ping_show "0" hud_ping_show_dev "0" hud_ping_show_max "0" hud_ping_show_min "0" hud_ping_show_pl "1" hud_quad_align_x "left" hud_quad_align_y "after" hud_quad_frame "0" hud_quad_place "suit" hud_quad_pos_x "0" hud_quad_pos_y "0" hud_quad_scale "1" hud_quad_show "0" hud_quad_style "0" hud_ring_align_x "left" hud_ring_align_y "after" hud_ring_frame "0" hud_ring_place "key2" hud_ring_pos_x "0" hud_ring_pos_y "0" hud_ring_scale "1" hud_ring_show "0" hud_ring_style "0" hud_sigil1_align_x "left" hud_sigil1_align_y "top" hud_sigil1_frame "0" hud_sigil1_place "screen" hud_sigil1_pos_x "0" hud_sigil1_pos_y "0" hud_sigil1_scale "1" hud_sigil1_show "0" hud_sigil1_style "0" hud_sigil2_align_x "after" hud_sigil2_align_y "top" hud_sigil2_frame "0" hud_sigil2_place "sigil1" hud_sigil2_pos_x "0" hud_sigil2_pos_y "0" hud_sigil2_scale "1" hud_sigil2_show "0" hud_sigil2_style "0" hud_sigil3_align_x "after" hud_sigil3_align_y "top" hud_sigil3_frame "0" hud_sigil3_place "sigil2" hud_sigil3_pos_x "0" hud_sigil3_pos_y "0" hud_sigil3_scale "1" hud_sigil3_show "0" hud_sigil3_style "0" hud_sigil4_align_x "after" hud_sigil4_align_y "top" hud_sigil4_frame "0" hud_sigil4_place "sigil3" hud_sigil4_pos_x "0" hud_sigil4_pos_y "0" hud_sigil4_scale "1" hud_sigil4_show "0" hud_sigil4_style "0" hud_speed_align_x "center" hud_speed_align_y "bottom" hud_speed_frame "0" hud_speed_place "top" hud_speed_pos_x "0" hud_speed_pos_y "-5" hud_speed_show "0" hud_speed_xyz "0" hud_suit_align_x "left" hud_suit_align_y "after" hud_suit_frame "0" hud_suit_place "pent" hud_suit_pos_x "0" hud_suit_pos_y "0" hud_suit_scale "1" hud_suit_show "0" hud_suit_style "0" hud_teamfrags_align_x "left" hud_teamfrags_align_y "top" hud_teamfrags_cell_height "8" hud_teamfrags_cell_width "32" hud_teamfrags_cols "2" hud_teamfrags_fliptext "1" hud_teamfrags_frame "0" hud_teamfrags_padtext "1" hud_teamfrags_place "screen" hud_teamfrags_pos_x "0" hud_teamfrags_pos_y "0" hud_teamfrags_rows "1" hud_teamfrags_show "0" hud_teamfrags_shownames "0" hud_teamfrags_space_x "1" hud_teamfrags_space_y "1" hud_teamfrags_strip "1" hud_teamfrags_style "0" hud_teamfrags_vertical "0" hud_tracking_align_x "left" hud_tracking_align_y "bottom" hud_tracking_alttext "" hud_tracking_frame "0" hud_tracking_place "top" hud_tracking_pos_x "0" hud_tracking_pos_y "0" hud_tracking_show "0" //Player Settings b_switch "" w_switch "7" bottomcolor "13" topcolor "0" msg "1" name "unnamed" noaim "1" rate "10000" skin "" spectator "" team "yell" //Teamplay Communications tp_forceTriggers "1" tp_loadlocs "1" tp_msgtriggers "1" tp_soundtrigger "~" tp_triggers "1" tp_weapon_order "78654321" //Skin Settings teamskin "base" enemyskin "base" teamquadskin "jbasequad" enemyquadskin "jbasequad" teampentskin "jbasepent" enemypentskin "jbasepent" teambothskin "base" enemybothskin "base" baseskin "base" noskins "2" r_fullbrightSkins "0.5" //Console Settings cl_chatmode "0" cl_newCompletion "1" con_clearnotify "0" con_highlight "0" con_highlight_mark "" con_notifylines "8" con_notifytime "3" con_shift "0" con_sound_mm1_file "misc/talk.wav" con_sound_mm1_volume "1" con_sound_mm2_file "misc/talk.wav" con_sound_mm2_volume "1" con_sound_other_file "misc/talk.wav" con_sound_other_volume "1" con_sound_spec_file "misc/talk.wav" con_sound_spec_volume "1" con_timestamps "0" con_wordwrap "1" cvar_viewdefault "1" gl_consolefont "charset_id3" gl_smoothfont "1" log_dir "qw/logs" log_readable "0" scr_conalpha "0.1" scr_consize "0.5" scr_conspeed "99999" scr_printspeed "8" //Chat Settings auth_viewcrc "1" cl_chatsound "1" cl_floodprot "0" cl_fp_messages "4" cl_fp_persecond "4" cl_nofake "0" cl_parseFunChars "1" cl_parseSay "1" cl_parseWhiteText "1" ignore_flood "1" ignore_flood_duration "4" ignore_mode "0" ignore_opponents "0" ignore_qizmo_spec "0" ignore_spec "0" msg_filter "0" //FPS and EyeCandy Settings cl_deadbodyFilter "0" cl_gibFilter "0" cl_hidenails "0" cl_hiderockets "0" cl_maxfps "144" cl_model_bobbing "0" cl_muzzleflash "1" cl_nolerp "1" cl_physfps "77" cl_r2g "0" cl_trueLightning "0.2" gl_detail "1" r_drawentities "1" r_drawflame "1" r_explosionLight "0" r_explosionLightColor "1" r_explosionType "9" r_flagColor "3" r_grenadeTrail "3" r_lerpframes "1" r_lerpmuzzlehack "1" r_lgbloodColor "225" r_lightflicker "1" r_powerupGlow "1" r_rocketLight "1" r_rocketLightColor "111" r_rocketTrail "3" r_telesplash "1" //Particle Effects gl_bounceparticles "1" gl_clipparticles "0" gl_part_blobs "1" gl_part_blood "1" gl_part_explosions "1" gl_part_gunshots "1" gl_part_inferno "1" gl_part_lavasplash "1" gl_part_spikes "1" gl_part_telesplash "1" gl_part_trails "1" gl_particle_blobs "0" gl_particle_blood "0" gl_particle_blood_color "1" gl_particle_blood_type "1" gl_particle_deatheffect "1" gl_particle_explosions "0" gl_particle_fasttrails "0" gl_particle_fire "1" gl_particle_gibtrails "0" gl_particle_gunshots "0" gl_particle_gunshots_type "1" gl_particle_muzzleflash "1" gl_particle_shockwaves "0" gl_particle_shockwaves_flat "0" gl_particle_sparks "0" gl_particle_spikes "0" gl_particle_spikes_type "1" gl_particle_trail_detail "100" gl_particle_trail_lenght "1" gl_particle_trail_time "1" gl_particle_trail_type "1" gl_particle_trail_width "3" gl_solidparticles "0" //Lighting gl_colorlights "1" gl_coronas "1" gl_coronas_tele "1" gl_fb_bmodels "1" gl_fb_models "1" gl_flashblend "0" gl_lighting_colour "1" gl_lighting_vertex "1" gl_lightmode "2" gl_loadlitfiles "1" gl_shaftlight "0" r_dynamic "1" r_fullbright "0" r_lightmap "0" r_shadows "1" //Turbulency and Sky Settings gl_caustics "4" gl_fog "1" gl_fogend "1200" gl_fogsky "1" gl_fogstart "50" gl_surface_lava "2" gl_surface_slime "1" gl_turb_trails "1" gl_turbalpha "0.43" gl_turbfog "1" gl_turbfogDensity "1" gl_turbripple "10" gl_weather_rain "0" gl_weather_rain_fast "1" r_fastsky "0" r_fastturb "0" r_lavacolor "80 0 0" r_novis "1" r_skycolor "0" r_skyname "" r_slimecolor "10 60 10" r_telecolor "255 60 60" r_watercolor "50 80 120" //Weapon View Model Settings cl_bob "0" cl_bobcycle "0" cl_bobup "0" cl_filterdrawviewmodel "0" r_drawviewmodel "1" r_viewmodelSize "0.675" //Texture Settings gl_ext_texture_compression "0" gl_externalTextures_bmodels "1" gl_externalTextures_world "1" gl_lerpimages "1" gl_lumaTextures "1" gl_max_size "2048" gl_miptexLevel "0" gl_picmip "0" gl_playermip "0" gl_scaleModelTextures "0" gl_scaleTurbTextures "1" gl_subdivide_size "2048" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" r_drawflat "0" r_floorcolor "50 100 150" r_wallcolor "255 255 255" //OpenGL Rendering gl_affinemodels "0" gl_amfdebug "0" gl_buildingsparks "0" gl_clear "0" gl_clearColor "0 0 0" gl_cull "1" gl_cutf_tesla_effect "0" gl_detpacklights "0" gl_extratrails "1" gl_finish "0" gl_inferno_speed "1000" gl_inferno_trail "2" gl_lightning "1" gl_lightning_size "3" gl_lightning_sparks "1" gl_motiontrails "0" gl_motiontrails_wtf "0" gl_nailtrail "1" gl_nailtrail_plasma "0" gl_nailtrail_turb "1" gl_nocolors "0" gl_smoothmodels "1" gl_triplebuffer "1" gl_ztrick "1" r_farclip "4096" //System Settings sys_disableWinKeys "0" sys_highpriority "0" sys_inactiveSleep "1" sys_yieldcpu "0" //Video Settings _vid_default_mode "0" _vid_default_mode_win "3" _windowed_mouse "1" vid_config_x "800" vid_config_y "600" vid_flashonactivity "1" vid_hwgammacontrol "1" vid_mode "4" vid_vsync "0" //Sound Settings bgmvolume "1" cl_staticSounds "0" s_ambientfade "100" s_ambientlevel "0" s_initsound "1" s_khz "44" s_loadas8bit "0" s_mixahead "0.1" s_noextraupdate "0" s_nosound "0" s_precache "1" s_show "0" s_swapstereo "0" volume "0.2" //MP3 Settings mp3_grabvolume "2" mp3_scrolltitle "1" mp3_showtime "1" mp3_volume "0.87" mp3_winamp_dir "c:/program files/winamp/" //Input - Keyboard allow_scripts "2" cl_anglespeedkey "1.5" cl_backspeed "999" cl_forwardspeed "999" cl_keypad "1" cl_movespeedkey "2.0" cl_pitchspeed "9999" cl_showkeycodes "0" cl_sidespeed "999" cl_smartjump "1" cl_upspeed "999" cl_yawspeed "150" //Input - Mouse m_accel "0" m_filter "0" m_forcewheel "0" m_forward "1" m_pitch "0.022" m_side "0.8" m_yaw "0.022" //Input - Joystick joystick "0" //Input - Misc freelook "1" lookspring "0" lookstrafe "0" sensitivity "8" //Network Settings cl_c2sImpulseBackup "3" cl_c2spps "0" cl_crypt_rcon "0" cl_nodelta "0" cl_nopred "0" cl_oldPL "0" cl_predictPlayers "3" cl_solidPlayers "1" cl_timeout "30" cl_useproxy "1" pushlatency "-999" //Server Browser sb_autohide "1" sb_hidedead "1" sb_hideempty "1" sb_hidefull "0" sb_hidenotempty "0" sb_inforetries "3" sb_infospersec "100" sb_infotimeout "1000" sb_liveupdate "2" sb_mastercache "1" sb_masterretries "3" sb_mastertimeout "1000" sb_maxheight "480" sb_maxwidth "512" sb_pings "3" sb_pingspersec "150" sb_pingtimeout "1000" sb_showaddress "0" sb_showcounters "1" sb_showfraglimit "0" sb_showgamedir "0" sb_showmap "1" sb_showping "1" sb_showplayers "1" sb_showtimelimit "0" sb_sortplayers "92" sb_sortservers "32" sb_sortsources "3" sb_sourcevalidity "30" sb_status "1" //Status Bar and Scoreboard cl_hudswap "0" cl_sbar "0" hud_sbar_drawammo "1" hud_sbar_drawammocounts "1" hud_sbar_drawammoicon "1" hud_sbar_drawarmor "1" hud_sbar_drawarmoricon "1" hud_sbar_drawfaceicon "1" hud_sbar_drawguns "1" hud_sbar_drawhealth "1" hud_sbar_drawitems "1" hud_sbar_drawsigils "1" r_damagestats "0" scr_centerSbar "0" scr_compactHud "0" scr_compactHudAlign "" scr_drawHFrags "2" scr_drawVFrags "1" scr_newhud "0" scr_scoreboard_borderless "1" scr_scoreboard_centered "1" scr_scoreboard_drawtitle "1" scr_scoreboard_fadescreen "0" scr_scoreboard_fillalpha "0.7" scr_scoreboard_fillcolored "2" scr_scoreboard_forcecolors "1" scr_scoreboard_posy "0" scr_scoreboard_showfrags "1" scr_scoreboard_teamsort "0" //Crosshair Settings cl_crossx "0" cl_crossy "0" crosshair "3" crosshairalpha "0.35" crosshaircolor "999 999 999" crosshairimage "" crosshairsize "1" //Screen Settings cl_clock "0" cl_clock_x "1" cl_clock_y "-2" cl_confirmquit "0" cl_democlock "0" cl_democlock_x "0.2" cl_democlock_y "25.9" cl_gameclock "0" cl_gameclock_x "0" cl_gameclock_y "-3" cl_multiview "0" cl_mvdisplayhud "1" cl_mvinset "0" cl_mvinsetcrosshair "1" cl_mvinsethud "1" cl_shownet "0" demo_playlist_loop "0" demo_playlist_track_name "" draw_fps "0" gl_contrast "1.8" gl_gamma "0.75" r_glstats "0" r_netgraph "0" r_netstats "0" r_speeds "0" r_tracker_flags "1" r_tracker_frags "1" r_tracker_messages "10" r_tracker_streaks "1" r_tracker_time "4" scr_autoid "0" scr_centerMenu "1" scr_centershift "0" scr_centertime "2" scr_coloredText "1" scr_menualpha "0.3" scr_scaleMenu "1" scr_spectatorMessage "1" scr_tracking "" show_fps "0" show_fps_x "-5" show_fps_y "0" show_speed "0" show_speed_x "-1" show_speed_y "1" showdrop "0" showpackets "0" showpause "1" showram "1" showturtle "0" //Screen & Powerup Blends cl_bonusflash "1" cl_demoplay_flash "1" gl_cshiftpercent "100" gl_hwblend "1" gl_polyblend "0" v_contentblend "0" v_damagecshift "1" v_dlightcshift "1" v_pentcshift "1" v_quadcshift "1" v_ringcshift "1" v_suitcshift "1" //View Settings cl_rollangle "5" cl_rollspeed "420" default_fov "110" fov "108" mvd_autotrack "0" mvd_autotrack_1on1_values "1 2 3 2 3 5 8 8 1 2 3 0 0 0" mvd_autotrack_2on2_values "1 2 3 2 3 5 8 8 1 2 3 500 900 1000" mvd_autotrack_4on4_values "1 2 4 2 4 6 10 10 1 2 3 500 900 1000" mvd_autotrack_custom_values "1 2 3 2 3 6 6 1 2 3 500 900 1000" mvd_info "0" mvd_info_setup "%6n %4a %4ah %3aw" mvd_info_x "0" mvd_info_y "23" v_centermove "0.15" v_centerspeed "500" v_gunkick "0" v_idlescale "0" v_ipitch_cycle "1" v_ipitch_level "0.3" v_iroll_cycle "0.5" v_iroll_level "0.1" v_iyaw_cycle "2" v_iyaw_level "0.3" v_kickpitch "0" v_kickroll "0" v_kicktime "0" v_viewheight "-7" viewsize "110" //Match Tools match_auto_logconsole "2" match_auto_minlength "30" match_auto_record "0" match_auto_spectating "0" match_auto_sshot "1" match_format_2on2 "2on2/%y-%m-%d_%k_vs_%l_%M" match_format_3on3 "3on3/%y-%m-%d_%a_%b_%M" match_format_4on4 "4on4/%y-%m-%d_%b_%M" match_format_arena "arena/%n - %p%v%e - [%F_frags] - [%M]" match_format_coop "coop/%n - [%C_player_coop] - [%M]" match_format_duel "1on1/%y-%m-%d_%n_vs_%e_%M" match_format_ffa "ffa/%y-%m-%d_%M_%C_player_ffa" match_format_multiteam "tdm/%n - [%a_%b] - [%M]" match_format_race "race/%y-%m-%d_%n_race_%M" match_format_solo "solo/%n - [%M]" match_format_tdm "tdm/%n - [%Oon%E_%t%v%e] - [%M]" match_format_tf_clanwar "tfwar/%n - [%Oon%E_%t%v%e] - [%M]" match_format_tf_duel "tfduel/%n - %p%v%e [%M]" match_name_and "_&_" match_name_nick "Ven" match_name_on "on" match_name_spec "(SPEC)" match_name_versus "_vs_" //Demo Handling cl_demoPingInterval "5" cl_demospeed "1" demo_capture_codec "0" demo_capture_dir "capture" demo_capture_fps "30" demo_capture_mp3 "0" demo_capture_mp3_kbps "128" demo_capture_steadycam "0" demo_dir "Ss-Demos" demo_getpings "1" qizmo_dir "qizmo" //Screenshot Settings image_jpeg_quality_level "100" image_png_compression_level "1" scr_allowsnap "1" sshot_dir "Ss-Demos" sshot_format "jpeg" //Spectator Tracking cl_camera_death "0" cl_camera_tpp "0" cl_chasecam "1" cl_hightrack "0" //Item Names tp_name_axe "axe" tp_name_sg "sg" tp_name_ssg "ssg" tp_name_ng "ng" tp_name_sng "sng" tp_name_gl "gl" tp_name_rl "rl" tp_name_lg "lg" tp_name_ga "ga" tp_name_ya "ya" tp_name_ra "ra" tp_name_armortype_ga "g" tp_name_armortype_ya "y" tp_name_armortype_ra "r" tp_name_shells "shells" tp_name_nails "nails" tp_name_rockets "rocks" tp_name_cells "cells" tp_name_quad "{quad}" tp_name_pent "{pent}" tp_name_ring "{ring}" tp_name_suit "suit" tp_name_mh "mega" tp_name_health "health" tp_name_armor "armor" tp_name_weapon "weapon" tp_name_backpack "pack" tp_name_flag "flag" tp_name_sentry "sentry gun" tp_name_disp "dispenser" tp_name_teammate "" tp_name_enemy "{enemy}" tp_name_eyes "{eyes}" tp_name_quaded "{quaded}" tp_name_pented "{pented}" tp_name_status_green "$G" tp_name_status_yellow "$Y" tp_name_status_red "$R" tp_name_status_blue "$B" tp_name_rune_4 "regeneration rune" tp_name_rune_3 "haste rune" tp_name_rune_2 "strength rune" tp_name_rune_1 "resistance rune" tp_name_someplace " " tp_name_at " " tp_name_nothing "nothing" tp_name_none "" tp_name_separator "$x20" //Item Need Amounts tp_need_rl "1" tp_need_weapon "35687" tp_need_ga "50" tp_need_ya "50" tp_need_ra "50" tp_need_shells "10" tp_need_nails "40" tp_need_rockets "5" tp_need_cells "20" tp_need_health "50" //Server Settings coop "0" filterban "1" floodprotmsg "" pausable "1" skill "1" sv_aim "2" sv_cheats "1" sv_fastconnect "0" sv_highchars "1" sv_loadentfiles "0" sv_mapcheck "1" sv_maxpitch "80" sv_maxrate "0" sv_maxtic "0.1" sv_minpitch "-70" sv_mintic "0" sv_nailhack "1" sv_phs "1" sv_spectalk "1" timeout "65" zombietime "2" //Serverside Physics pm_airstep "0" pm_bunnyspeedcap "" pm_ktjump "0.5" pm_pground "0" pm_slidefix "" sv_accelerate "10" sv_airaccelerate "10" sv_friction "4" sv_gravity "800" sv_maxspeed "320" sv_maxvelocity "2000" sv_spectatormaxspeed "500" sv_stopspeed "100" sv_wateraccelerate "10" sv_waterfriction "4" //Serverside Permissions allow_download "1" allow_download_maps "1" allow_download_models "1" allow_download_pakmaps "0" allow_download_skins "1" allow_download_sounds "1" //Unsorted Variables allow_f_cmdline "1" allow_f_system "1" auth_validate "1" auth_warninvalid "0" cl_loadFragfiles "0" cl_parseFrags "0" help_files_interline "0" help_files_showdate "1" help_files_showsize "1" help_files_showstatus "1" help_files_showtime "0" help_files_sortmode "1" help_files_stripnames "1" hud_planmode "0" hud_tp_need "0" keymap_name "Default" //User Created Variables set button "y" set lastmegaloc "100" set nick "Ven" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // S E L E C T E D S O U R C E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// sb_sourceunmarkall //////////////////////////////////////////////////////////////////////////////////////////////////// // // // A L I A S E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// alias _mvd0 "cl_multiview 0; bind pgdn _mvd2" alias _mvd1 "cl_multiview 1; bind pgdn _mvd2" alias _mvd2 "cl_multiview 2; cl_mvinset 0; bind pgdn _mvd3" alias _mvd3 "cl_multiview 3; bind pgdn _mvd4" alias _mvd4 "cl_multiview 4; bind pgdn _mvd0" alias +best "impulse 8 5 4 3 2; +attack; wait" alias -best "-attack; impulse 3 4 5" alias +rljump "cl_pitchspeed 9999;+lookdown;wait;impulse 7;+jump;+attack;wait;-attack;-jump;-lookdown;force_centerview" alias -rljump "" alias _director2 "echo home: toggle fog; echo end: toggle player fullbrights; echo pgup: toggle mvd inset; echo pgdn: cycle multiviews; echo f2: this text; echo -------------------------; echo F1: demos menu; echo -------------------------" alias advanced_breach "if $mapname = $qtdm2$qt then advanced_slipdm2 else if $mapname = $qtdm3 then advanced_slipdm3 else say_team $\$nick: {enemy} slipped %l" alias advanced_coming "say_team $\$nick: coming %l" alias advanced_elifts "say_team $\$nick: {enemy} $d lifts " alias advanced_enemypent "say_team $\$nick: enemy $[{pent}$] " alias advanced_enemyquad "say_team $\$nick: enemy $[{quad}$] " alias advanced_enemyring "say_team $\$nick: enemy $[{ring}$] " alias advanced_epowerups "say_team $\$nick: enemy $[%q$] " alias advanced_era "say_team $\$nick: {enemy} $d ra " alias advanced_eratun "say_team $\$nick: {enemy} $d ra-tunnel " alias advanced_esng "say_team $\$nick: {enemy} $d sng " alias advanced_eya "say_team $\$nick: {enemy} $d ya " alias advanced_getpent "say_team $\$nick: get $[{pent}$] " alias advanced_getquad "say_team $\$nick: get $[{quad}$] " alias advanced_help "say_team $\$nick: help %l" alias advanced_itake "say_team $\$nick: i take %l" alias advanced_lost "say_team $\$nick: %d e:%E" alias advanced_mypack "say_team $\$nick: take my pack %l" alias advanced_need "say_team $\$nick: need {%u} %l" alias advanced_p05 "say_team $\$nick: pent in $[{5}$] " alias advanced_p10 "say_team $\$nick: pent in $[{10}$] " alias advanced_p30 "say_team $\$nick: pent in $[{30}$] " alias advanced_p60 "say_team $\$nick: pent in $[{60}$] " alias advanced_point "if $qt$point$qt = $qt$tp_name_nothing$qt then else if $ledpoint = $tp_name_status_red then say_team $\$nick: $ledpoint$ledpoint %x %y $ledpoint$ledpoint e:%E else if $ledpoint = $tp_name_status_yellow then say_team $\$nick: $ledpoint$ledpoint %x %y $ledpoint$ledpoint %a/%h else if $ledpoint = $tp_name_status_green then shownick else say_team $\$nick: $ledpoint$ledpoint %x %y" alias advanced_q05 "say_team $\$nick: quad in $[{5}$] " alias advanced_q10 "say_team $\$nick: quad in $[{10}$] " alias advanced_q30 "say_team $\$nick: quad in $[{30}$] " alias advanced_quadead "say_team $\$nick: quad $[{dead}$] " alias advanced_report "say_team $\$nick: report status " alias advanced_rldead "say_team $\$nick: enemy-rl $[{dead}$] " alias advanced_safe "say_team $\$nick: %l safe %b" alias advanced_slipdm2 "if $location = $qtra-mega$qt then say_team $\$nick: {enemy} large else if $location = $qttele$qt then say_team $\$nick: {enemy} high else if $location = $qtlower$qt then say say_team $\$nick: {enemy} secret else if $location = $qtlower-lift$qt then say_team $\$nick: {enemy} secret else if $location = $qtlower-button$qt then say_team $\$nick: {enemy} secret else say_team $\$nick: {enemy} slipped %l" alias advanced_slipdm3 "if $location = $qtya$qt then say_team $\$nick: {enemy} window else if $location = $qtya-box$qt then say_team $\$nick: {enemy} window else if $location = $qtya-ammo$qt then say say_team $\$nick: {enemy} window else if $location = $qtya-ssg$qt then say_team $\$nick: {enemy} window else advanced_slipdm3_2" alias advanced_slipdm3_2 "if $location = $qtwindow-spawn$qt then say_team $\$nick: {enemy} pent else if $location = $qtwindow$qt then say_team $\$nick: {enemy} pent else if $location = $qtwindow-stair$qt then say_team $\$nick: {enemy} pent else if $location = $qtwindow/quad$qt then say_team $\$nick: {enemy} pent else advanced_slipdm3_3" alias advanced_slipdm3_3 "if $location = $qtring$qt then say_team $\$nick: {enemy} sng else if $location = $qtra-entrance$qt then say_team $\$nick: {enemy} sng else if $location = $qtlifts-below$qt then say_team $\$nick: {enemy} sng else if $location = $qtring-lifts$qt then say_team $\$nick: {enemy} sng else advanced_slipdm3_4" alias advanced_slipdm3_4 "if $location = $qtsng-spawn$qt then say_team $\$nick: {enemy} ring else if $location = $qtra-spawn$qt then say_team $\$nick: {enemy} ring else if $location = $qtsng-mega$qt then say_team $\$nick: {enemy} ring else advanced_slipdm3_5" alias advanced_slipdm3_5 "if $location = $qtrl$qt then say_team $\$nick: {enemy} ya else if $location = $qtrl-entrance$qt then say_team $\$nick: {enemy} ya else if $location = $qtlow-bridge$qt then say_team $\$nick: {enemy} ya else advanced_slipdm3_6" alias advanced_slipdm3_6 "if $location = $qtpent$qt then say_team $\$nick: {enemy} lifts else if $location = $qtpent-water$qt then say_team $\$nick: {enemy} lifts else if $location = $qtpent-mega$qt then say_team $\$nick: {enemy} lifts else if $location = $qtlifts$qt then say_team $\$nick: {enemy} lifts else say_team $\$nick: {enemy} slipped %l" alias advanced_soon "say_team $\$nick: soon %l " alias advanced_status "if $health < 1 then advanced_lost else advanced_status2" alias advanced_status2 "tp_name_separator $qt$qt;tp_name_quad {Q};tp_name_pent {P};tp_name_ring {EYE};if $qt$powerups$qt != $qt$tp_name_none$qt then say_team $\$nick: $[%p$] %a/%h$.%b %l else say_team $\$nick: %a/%h$.%b %l;tp_name_quad {quad};tp_name_pent {pent};tp_name_ring {ring};tp_name_separator $qt$x20$qt" alias advanced_status3 "set lastmegaloc $tookloc;say_team $\$nick: took %X %Y;bind $button advanced_status4" alias advanced_status4 "if $health < 1 then advanced_status5 else advanced_status6" alias advanced_status5 "say_team $\$nick: %d e:%E;say_team $\$nick: soon $lastmegaloc ;bind $button advanced_status" alias advanced_status6 "tp_name_separator $qt$qt;tp_name_quad {Q};tp_name_pent {P};tp_name_ring {EYE};if $qt$powerups$qt != $qt$tp_name_none$qt then say_team $\$nick: $[%p$] %a/%h$.%b %l else say_team $\$nick: %a/%h$.%b %l;tp_name_quad {quad};tp_name_pent {pent};tp_name_ring {ring};tp_name_separator $qt$x20$qt;advanced_status7" alias advanced_status7 "if $health < 101 then advanced_status8 else" alias advanced_status8 "say_team $\$nick: soon $lastmegaloc ;bind $button advanced_status" alias advanced_switch "say_team $\$nick: switch %l" alias advanced_took "if $took = $tp_name_nothing else if $took = $tp_name_quad then say_team $\$nick: team $[%p$] %b else if $took = $tp_name_pent then say_team $\$nick: team $[%p$] %b else if $took = $tp_name_ring then say_team $\$nick: team $[%p$] %b else if $took = $tp_name_mh then advanced_status3 else say_team $\$nick: took %X %Y" alias advanced_tpowerups "say_team $\$nick: team $[%p$] %b" alias advanced_trick "if $mapname = $qtdm2$qt then advanced_trickdm2 else if $mapname = $qtdm3$qt then advanced_trickdm3 else if $mapname = $qtdm6$qt then advanced_trickdm6 else say_team $\$nick: trick %l" alias advanced_trickdm2 "if $location = $qtquad-below$qt then say_team $\$nick: champagne quad else if $location = $qtsecret$qt then say_team $\$nick: open secret else if $location = $qtwater$qt then say_team $\$nick: open secret else if $location = $qtlower-button$qt then say_team $\$nick: open ra-mega else if $location = $qttele$qt then say_team $\$nick: open tele-ya else say_team $\$nick: trick %l" alias advanced_trickdm3 "if $location = $qtwater$qt then say_team $\$nick: discharge water else if $location = $qtwater-ammo$qt then say_team $\$nick: discharge water else if $location = $qtwater-gl$qt then say_team $\$nick: discharge water else if $location = $qtwater-lg$qt then say_team $\$nick: discharge water else if $location = $qtwater-tunnel$qt then say_team $\$nick: discharge penta else if $location = $qtpent-water$qt then say_team $\$nick: discharge penta else say_team $\$nick: trick %l" alias advanced_trickdm6 "say_team $\$nick: open lg quad" alias advanced_wait "say_team $\$nick: wait %l" alias advanced_whohasring "say_team $\$nick: who has $[{ring}$] " alias advanced_youtake "if $ledpoint = $tp_name_status_green then say_team $\$nick: %x take %l else say_team $\$nick: you take %l" alias chasecamon "cl_chasecam 1; echo Chasecam ON; bind z chasecamoff" alias chasecamoff "cl_chasecam 0; echo Chasecam OFF; bind z chasecamon" alias cl_qmb "r_explosiontype 0; r_rockettrail 1; r_grenadetrail 1" alias crosshairoff "crosshair 0; bind x crosshairon" alias crosshairon "crosshair 3; bind x crosshairoff" alias demo_skin "teamskin 2base; enemyskin 2base; teamquadskin 2basequad; enemyquadskin 2basequad; teampentskin 2basepent; enemypentskin 2basepent; teambothskin 2baseboth; enemybothskin 2baseboth" alias director "echo -------------------------; echo ctrl: toggle player id's; echo z: toggle chasecam; echo x: toggle crosshair; echo 1-10: demo speed%; echo -: pause demo; echo ins: toggle mvd autotrack; echo del: toggle rain; _director2" alias fogoff "gl_fog 0; echo Fog OFF; bind home fogon" alias fogon "gl_fog 1; echo Fog ON; bind home fogoff" alias fullbrightsmid "r_fullbrightskins 0.5; echo Player Fullbrights MID; bind end fullbrightson" alias fullbrightsoff "r_fullbrightskins 0; echo Player Fullbrights OFF; bind end fullbrightsmid" alias fullbrightson "r_fullbrightskins 1; echo Player Fullrbights ON; bind end fullbrightsoff" alias idoff "scr_autoid 0; echo Player ID's OFF; bind ctrl idon" alias idon "scr_autoid 1; echo Player ID's ON; bind ctrl idoff" alias insetoff "cl_multiview 0; cl_mvinset 0; bind pgup inseton" alias inseton "cl_mvinset 1; cl_multiview 2; bind pgup insetoff" alias mvdautotrackoff "mvd_autotrack 0; echo MVD AutoTrack OFF; bind ins mvdautotrackon" alias mvdautotrackon "mvd_autotrack 1; echo MVD AutoTrack ON; bind ins mvdautotrackoff" alias mvdinfooff "mvd_info 0; bind z mvdinfoon" alias mvdinfoon "mvd_info 1; bind z mvdinfooff" alias on_spec_enter "" alias on_enter "rate 10000" alias rainfast "gl_weather_rain_fast 1; echo Rain ON (fast); bind del rainoff" alias rainoff "gl_weather_rain 0; echo Rain OFF; bind del rainon" alias rainon "gl_weather_rain_fast 0; gl_weather_Rain 50; echo Rain ON; bind del rainfast" alias zoom_in "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out" alias zoom_out "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // T E A M P L A Y C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// teamcolor 0 13 enemycolor 4 tp_pickup default tp_took default tp_point default filter clear //////////////////////////////////////////////////////////////////////////////////////////////////// // // // M I S C E L L A N E O U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// mapgroup clear skygroup clear fog 0 0 0 hud_recalculate //////////////////////////////////////////////////////////////////////////////////////////////////// // // // P L U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// -moveup -movedown -left -right -forward -back -lookup -lookdown -strafe -moveleft -moveright +speed -attack -use -jump -klook +mlook -showscores -showteamscores //////////////////////////////////////////////////////////////////////////////////////////////////// // // // K E Y B I N D I N G S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// bind TAB "+showteamscores" bind ENTER "" bind ESCAPE "togglemenu" bind SPACE "+jump" bind ' "" bind + "" bind , "messagemode" bind - "demo_setspeed 0" bind . "messagemode2" bind / "" bind 0 "demo_setspeed 100" bind 1 "demo_setspeed 10" bind 2 "demo_setspeed 20" bind 3 "demo_setspeed 30" bind 4 "demo_setspeed 40" bind 5 "demo_setspeed 50" bind 6 "demo_setspeed 60" bind 7 "demo_setspeed 70" bind 8 "demo_setspeed 80" bind 9 "demo_setspeed 90" bind = "" bind [ "timedown" bind \ "" bind ] "timeup" bind ` "toggleconsole" bind a "" bind b "" bind c "" bind d "+back" bind e "+forward" bind f "+moveright" bind g "impulse 7" bind h "" bind i "say fellas" bind j "" bind m "" bind n "" bind o "ready" bind p "break" bind q "" bind r "" bind s "+moveleft" bind t "" bind u "say helllllo" bind v "" bind w "" bind x "crosshairoff" bind y "say greetings" bind z "chasecamoff" bind ~ "toggleconsole" bind PAUSE "pause" bind UPARROW "" bind DOWNARROW "" bind LEFTARROW "" bind RIGHTARROW "" bind ALT "" bind CTRL "idon" bind SHIFT "impulse 6" bind F1 "menu_demos" bind F2 "director" bind F3 "connect 210.50.4.11:27503" bind F4 "connect 210.50.4.11:27504" bind F5 "cfg_load dm2" bind F6 "cfg_load dm3" bind F7 "cfg_load dm4" bind F8 "cfg_load dm6" bind F9 "cfg_load e1m2" bind F10 "cfg_load androm" bind F11 "cfg_load duel" bind F12 "" bind INS "mvdautotrackon" bind DEL "rainon" bind PGDN "_mvd2" bind PGUP "inseton" bind HOME "fogoff" bind END "fullbrightson" bind KP_HOME "" bind KP_UPARROW "" bind KP_MINUS "" bind KP_LEFTARROW "" bind KP_5 "" bind KP_RIGHTARROW "" bind KP_PLUS "" bind KP_END "" bind KP_DOWNARROW "" bind KP_PGDN "" bind MOUSE1 "+attack" bind MOUSE2 "impulse 8 5 4 3 2 1" bind MOUSE3 "" bind MOUSE4 "" bind MWHEELUP "" bind MWHEELDOWN "" clear echo " F1: demos F2: binds" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "" echo "Welcome"